Crack Shot Achievement Dead Space Movie
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How to Get the Crackshot Achievement in Dead Space
Dead Space is a sci-fi horror game that was released in 2008. The game features a variety of achievements that players can unlock by completing certain tasks or challenges. One of these achievements is called Crackshot, which requires the player to achieve a perfect score in the shooting gallery.
The shooting gallery is located in the military ship in chapter 9 of the game. There are five levels to beat, with a reward at the end of each one. The player has to shoot the red silhouettes of enemies, while avoiding the blue ones of civilians. The targets move faster and more unpredictably as the levels progress, making it harder to hit them all.
To get the Crackshot achievement, the player needs to use a specific strategy and weapon. The best weapon for this challenge is the Plasma Cutter, which has a horizontal firing mode that can cover a wider area. The player should also position themselves on the right side of the barrier, near the corner, to get a better line of sight and aim.
The player should aim slightly right of where the middle target pops up, and move their reticle quickly to follow the targets as they appear. The player should also reload frequently and avoid wasting shots on blue silhouettes. The player needs to hit every target in each level to get a perfect score and unlock the achievement.
The Crackshot achievement is worth 10 Gamerscore on Xbox 360 and a bronze trophy on PlayStation 3. It is one of the more difficult achievements in Dead Space, but with some practice and patience, it can be done. The shooting gallery also offers some useful rewards, such as ammo, health packs, and power nodes.
The shooting gallery is not only a fun diversion, but also a way to test the player's skills and reflexes in combat. Dead Space is a game that relies on strategic dismemberment, meaning that the player has to aim for the limbs of the Necromorphs to kill them effectively. The Necromorphs are mutated corpses that have been reanimated by an alien artifact called the Marker, which also causes hallucinations and madness in humans.
The game follows Isaac Clarke, an engineer who is part of a rescue team sent to the Ishimura after it loses contact with Earth. Isaac's main motivation is to find his wife Nicole, who was working on the ship as a medical officer. However, he soon discovers that the ship is infested with Necromorphs and that a cult called the Church of Unitology is behind the Marker's discovery and activation.
Isaac has to fight his way through the ship, using various weapons and tools that he can upgrade with Nodes. He also has to solve puzzles and hack terminals to access different areas and systems. Along the way, he receives guidance from Kendra Daniels and Zach Hammond, who are also survivors of the crash. However, he also starts to experience visions of Nicole, who urges him to make his way to the Marker.
The game's plot is full of twists and turns, revealing the secrets of the Marker, the Necromorphs, and the Unitologists. Isaac also learns more about his own past and his connection to the Marker. The game's ending is especially shocking and leaves room for a sequel. aa16f39245